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  #1  
Old 04-05-2010, 10:19 PM
sf411
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Join Date: Apr 2010
Location: Oklahoma, USA
Posts: 9
Default Login issue

Ok so everything is working now world, loginserver, etc. But when I open the game and try to login it always says "Could not connect to...blah blah blah" (cant remeber all of it at time of post). I am using the steam SoD client if that has anything to do with it. But I made a shortcut with - "C:\Program Files (x86)\Steam\steamapps\common\everquest\eqgame.exe" patchme - aswell.
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  #2  
Old 04-05-2010, 11:37 PM
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trevius
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Make sure that if you are using the SoD client, that you set the eqhost.txt port to 5999 instead of 5998.
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  #3  
Old 04-05-2010, 11:50 PM
sf411
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Ah OK, I'll see if I did that and post back if the problem still exist.
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  #4  
Old 04-06-2010, 12:10 AM
sf411
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Ok, new issue. When I start up the start.bat World crashes right off the bat. It seems to just rushes through whatever it does and bloop crash.

Could not load EQTime file eqtime.cfg
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  #5  
Old 04-06-2010, 04:14 AM
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trevius
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I think you can ignore eqtime errors. I don't think that is required for the server to run.
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  #6  
Old 04-06-2010, 01:43 PM
sf411
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Yeah I fixed that issue, it was happening because I already had world opened and didnt notice. But now all works except I am still getting the unable connect to logins server, when trying to login to the game.
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  #7  
Old 04-06-2010, 05:07 PM
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trevius
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Either your eqemu config file is wrong, or your eqhost.txt file is pointing to the wrong place.
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  #8  
Old 04-06-2010, 06:29 PM
sf411
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Location: Oklahoma, USA
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Code:
<?xml version="1.0">
<server>
	<world>
		<shortname>EQR</shortname>
		<longname>EQREAL</longname>

		<!-- Only specify these two if you really think you need to.  (read: You don't) -->
		<!-- <address>localhost</address> -->
		<!-- <localaddress>localhost</localaddress> -->

		<!-- Loginserver information.  Defaults shown -->
		<loginserver>
			<host>eqemulator.net</host>
			<port>5999</port>
			<account>*edited*</account>
			<password>*edited*</password>
		</loginserver>

		<!-- Server status.  Default is unlocked -->
		<!--<locked/>-->
		<!-- <unlocked/> -->

		<!-- Sets the ip/port for the tcp connections.  Both zones and console (if enabled).  Defaults are shown -->
		<tcp ip="localhost" port="9000" telnet="disable"/>

		<!-- Sets the shared key used by zone/launcher to connect to world -->
		<key>some long random string</key>
		
		<!-- Enable and set the port for the HTTP service.  Defaults are shown -->
		<http port="9080" enabled="false" mimefile="mime.types" />
	</world>

	<!-- Chatserver (channels) information.  Defaults shown -->
	<chatserver>
		<host>channels.eqemulator.net</host>
		<port>7778</port>
	</chatserver>

	<!-- Mailserver (in-game mail) information.  Defaults shown -->
	<mailserver>
		<host>channels.eqemulator.net</host>
		<port>7779</port>
	</mailserver>

	<zones>
		<defaultstatus>20</defaultstatus>

		<!-- Sets port range for world to use to auto configure zones -->
		<ports low="7000" high="7100"/>
	</zones>

	<!-- Database configuration, replaces db.ini.  Defaults shown -->
	<database>
		<host>localhost</host>
		<port>3306</port>
		<username>*edited*</username>
		<password>*edited*</password>
		<db>eqr</db>
	</database>

	<!-- Launcher Configuration -->
	<launcher>
		<!-- <logprefix>logs/zone-</logprefix> -->
		<!-- <logsuffix>.log</logsuffix> -->
		<!-- <exe>zone.exe or ./zone</exe> -->
		<!-- <timers restart="10000" reterminate="10000"> -->
	</launcher>

	<!-- File locations.  Defaults shown -->
	<files>
		<!-- <spells>spells_us.txt</spells> -->
		<!-- <opcodes>opcodes.conf</opcodes> -->
		<!-- <logsettings>log.ini</logsettings> -->
		<!-- <eqtime>eqtime.cfg</eqtime> -->
	</files>
	<!-- Directory locations.  Defaults shown -->
	<directories>
		<!-- <maps>Maps</maps> -->
		<!-- <quests>quests</quests> -->
		<!-- <plugins>plugins</plugins> -->
	</directories>
</server>

There is my eqemuconfig file.


and the eqhost files is set with eqemulator.net:5999
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  #9  
Old 04-06-2010, 08:48 PM
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trevius
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Location: USA
Posts: 5,946
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Currently, the SoD client cannot connect log into the Public Login Server until Rogean gets it added there. For now, the only way to connect via SoD is to use your own private Login Server from the open source one on the SVN.

Hopefully Rogean will get SoD added to the public LS soon though...

Also, your server config should be using port 5998 to log into the public Login Server:

Code:
		<loginserver>
			<host>eqemulator.net</host>
			<port>5998</port>
			<account>*edited*</account>
			<password>*edited*</password>
		</loginserver>
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  #10  
Old 04-06-2010, 10:35 PM
sf411
Fire Beetle
 
Join Date: Apr 2010
Location: Oklahoma, USA
Posts: 9
Default

Ok so I set it to localhost. Still keep getting unable to connect to server. I am also using minilogin, so if that is an issue let me know.

Code:
[LoginServer]
loginserver=localhost
loginserver2=newlogin1.eqemulator.net
loginport=5998
loginport2=5999
worldname=EQR
worldaddress=localhost
locked=false
account=
password=

[WorldServer]
Defaultstatus=
Unavailzone=

[ChatChannelServer]
worldshortname=
chataddress=
chatport=

[LoginConfig]
ServerMode=StandAlone
ServerPort=5999
Here is my mini login ini file. Also do I need to fill out the Account and Password field under the login server part, if so with what? The account I set in the mysql command?
This is what I changed in the eqemulogin file.


Code:
	<!-- Loginserver information.  Defaults shown -->
		<loginserver>
			<host>localhost</host>
			<port>5998</port>
			<account></account>
			<password></password>
		</loginserver>
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  #11  
Old 05-09-2010, 04:46 PM
Sparticas
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Join Date: May 2010
Posts: 19
Default

not exactly positive but i do believe you set port to 5999 for SoD in the above post. Please correct me if i am wrong
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