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  #1  
Old 07-21-2011, 03:23 PM
Criimson
Hill Giant
 
Join Date: Sep 2006
Posts: 172
Default Weirdness with PoK

I had this same issue on my last character about a month ago. Both times I have been level 24 (maybe a coincidence), but the character dies, gets put back in PoK at soulbinder and then gets disconnected. I log back in and can run around for a sec and get disconnected. I try to spawn bots. They don't spawn and then pop up as I get disconnected. I have tried just running around without bots and same thing after about 30-45 seconds get disconnected. The weird thing is: if I am in any other zone everything is fine.

Any ideas?

EDIT: Maybe it is an underfoot thing. This is the log and I'll use SoF and see if it happens there

Quote:
[07.21. - 12:17:13] [NET__IDENT_TRACE] 127.0.0.1:62681: First opcode matched 0x4b61 and length matched 68
[07.21. - 12:17:13] [NET__IDENTIFY] Identified stream 127.0.0.1:62681 with signature Underfoot_zone
[07.21. - 12:17:13] [WORLD__CLIENT] New client from 127.0.0.1:62681
[07.21. - 12:17:15] Unable to convert EQ opcode 0x4481 to an Application opcode.
[07.21. - 12:17:29] Unable to convert EQ opcode 0x184e to an Application opcode.
[07.21. - 12:17:29] Unable to convert EQ opcode 0x5f80 to an Application opcode.
[07.21. - 12:17:32] Unable to convert EQ opcode 0x0fd3 to an Application opcode.
[07.21. - 12:17:32] Unable to convert EQ opcode 0x5e78 to an Application opcode.
[07.21. - 12:17:32] Unable to convert EQ opcode 0x2ef8 to an Application opcode.
[07.21. - 12:17:32] Unable to convert EQ opcode 0x495d to an Application opcode.
[07.21. - 12:17:32] Unable to convert EQ opcode 0x4b3a to an Application opcode.
[07.21. - 12:17:33] Unable to convert EQ opcode 0x64c0 to an Application opcode.
[07.21. - 12:18:24] [CLIENT__NET_ERR] Kaelen: Unhandled incoming opcode: [OpCode OP_WeaponEquip2 (0x399b) Size=8]
[07.21. - 12:18:24] [CLIENT__NET_ERR] Kaelen: Unhandled incoming opcode: [OpCode OP_WeaponEquip2 (0x399b) Size=8]
[07.21. - 12:18:24] [CLIENT__NET_ERR] Kaelen: Unhandled incoming opcode: [OpCode OP_WeaponEquip1 (0x4572) Size=12]
[07.21. - 12:18:24] Unable to convert EQ opcode 0x4315 to an Application opcode.
[07.21. - 12:18:24] [CLIENT__NET_ERR] Kaelen: Unhandled incoming opcode: [OpCode OP_Unknown (0x4315) Size=0]
[07.21. - 12:18:24] Unable to convert EQ opcode 0x7545 to an Application opcode.
[07.21. - 12:18:24] [CLIENT__NET_ERR] Kaelen: Unhandled incoming opcode: [OpCode OP_Unknown (0x7545) Size=12]
[07.21. - 12:18:24] Unable to convert EQ opcode 0x50c1 to an Application opcode.
[07.21. - 12:18:24] [CLIENT__NET_ERR] Kaelen: Unhandled incoming opcode: [OpCode OP_Unknown (0x50c1) Size=8]
EDITEDIT: Nope same thing with SoF. I did notice though that none of the NPCs are moving. The guards and such are just standing at their spawn points and now that I think about it I first noticed this around the time of the spawn2 update. I'll try and resource the spawn table.

REsourced spawn2 - spawnentities fresh and still the same thing. I am baffled.

Super strange. CReated a characer made them 25. Ran to PoK. It is working fine. BOund went back to a CR and attacked a guard. Popped back in PoK and it is working fine. Only thing i notice that the two bugged chars had in common that this didnt was LDoN items. The characters are standard. I am using the peq DB with no changes to it.
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  #2  
Old 07-21-2011, 05:41 PM
Criimson
Hill Giant
 
Join Date: Sep 2006
Posts: 172
Default

Anyone know of any reason that a character would crash a zone? It is only one zone, PoK and only this character all of my other characters can run there just fine.
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  #3  
Old 07-21-2011, 08:35 PM
Criimson
Hill Giant
 
Join Date: Sep 2006
Posts: 172
Default

Going to take a nap. If no one has any ideas I may just delete all my items and see if that helps. FOr the life of me I can't figure out why only one character locks up PoK. And the logs arent helping they dont mention anything.
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  #4  
Old 07-21-2011, 09:00 PM
pfyon's Avatar
pfyon
Discordant
 
Join Date: Mar 2009
Location: Ottawa
Posts: 495
Default

Maybe restarting with all of the logging enabled will show something.
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  #5  
Old 07-21-2011, 09:33 PM
Burningsoul
Banned
 
Join Date: Oct 2009
Posts: 312
Default

For what it's worth, another user is having a very similar problem over on lootfest relating to LDoN items and getting disconnected, except his zone of choice was guildlobby. If anything comes to light over there I'll let you know.
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  #6  
Old 07-21-2011, 11:37 PM
Criimson
Hill Giant
 
Join Date: Sep 2006
Posts: 172
Default

Well I looked over the logs more and saw a message about that said
[07.21. - 19:57:12] Member of group 7001 named 'Kaelen' had an out of date pointer!!
[07.21. - 19:57:13] Member of group 7001 named 'Vixxie' had an out of date pointer!!
[07.21. - 19:57:13] Member of group 7001 named 'Alycia' had an out of date pointer!!
[07.21. - 19:57:14] Member of group 7001 named 'Gilandria' had an out of date pointer!!
[07.21. - 19:57:14] Member of group 7001 named 'Sylviana' had an out of date pointer!!
[07.21. - 19:57:14] Member of group 7001 named 'Eviiliin' had an out of date pointer!!

So I went into the DB and changed my charcters ID and the associated Bot Owner IDs and that seems to have fixed it. Wish I knew what caused it though.
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  #7  
Old 07-22-2011, 05:49 AM
Burningsoul
Banned
 
Join Date: Oct 2009
Posts: 312
Default

Glad you fixed it Criimson, sorry I couldn't be more help, still learning how the various coding languages work.
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