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  #1  
Old 03-19-2002, 09:54 AM
Ariak
Dragon
 
Join Date: Mar 2002
Posts: 633
Default Scripting..

Okay, I was wanting to do the following..

1.) Spawn monstors, give them a re-spawn, loot tables, health, MAYBE spell/procs..

ex - Trakanon lvl 65 32000 hits

Cobalt bp 25%
Deepwater bp 50%
Blood ember bp 25%
table 1

Cobalt bp 50%
Deepwater bp 25%
Blood ember bp 25%
table 2

manna robe 25%
cloak of piety 75%
table 3

table 4
trakanon tooth 100%

He drops 4 items - 100% of time on death.

He drops one item per table, randomly generated. He has a 4 hour respawn..

How would I go about doing this and saving it?

/e is new, but has ideas!
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  #2  
Old 03-19-2002, 10:08 AM
Ariak
Dragon
 
Join Date: Mar 2002
Posts: 633
Default !

Also, is there a place that has a goood working script for playability?

Thanks !!
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  #3  
Old 03-19-2002, 10:20 AM
Baltar
Hill Giant
 
Join Date: Jan 2002
Posts: 185
Default

spawning is handled not by scripts but by the database. You can
modify the database by using Windcatchers Eqadmin available from source forge.

scripting mainly handles the AI and movement of the NPC. You can find info on this if you search the board for Zio's scripting program. In it zio includes several examples and a small tutorial of the available commands. There's also a spiffy program there to speed up scripting.
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