EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 20 of 20
«
First
<
10
16
17
18
19
20
Showing results 476 to 500 of 500
Search took
0.06
seconds; generated 16 minute(s) ago.
Search:
Posts Made By:
John Adams
Forum:
Misc::Off Topic
08-07-2007, 02:50 AM
Replies:
21
Wrath of the Lich King
Views:
14,382
Posted By
John Adams
PoFear break ins... ~gets misty eyed~ ...
PoFear break ins...
~gets misty eyed~
Those were some of the best times of my EQ life...
Forum:
General::General Discussion
08-07-2007, 02:43 AM
Replies:
26
Some thoughts on XP, Drops, etc.
Views:
13,865
Posted By
John Adams
/cheer! Naked halflings are always fun. :D ...
/cheer! Naked halflings are always fun. :D
I'd like to think you understand where I am really coming from, but I don't think you do. You are lumping me into a "it's not modern and easy so I hate...
Forum:
Support::Windows Servers
08-07-2007, 02:35 AM
Replies:
1
Empty .PL Files in Build Downloads
Views:
7,426
Posted By
John Adams
In the "quests" folder, there is a folder called...
In the "quests" folder, there is a folder called "plugins", which I think you found. Move that folder to the eqemu root (so it would be like c:\eqemu\plugins, not c:\eqemu\quests\plugins) and those 3...
Forum:
Support::General Support
08-05-2007, 10:47 AM
Replies:
11
Quick question.
Views:
6,788
Posted By
John Adams
From me? Never! ;)
From me? Never!
;)
Forum:
General::General Discussion
08-05-2007, 10:46 AM
Replies:
26
Some thoughts on XP, Drops, etc.
Views:
13,865
Posted By
John Adams
I was speaking to the huddles masses, not the...
I was speaking to the huddles masses, not the occasional sociopath. ;)
~runs~
Forum:
Support::General Support
08-05-2007, 08:46 AM
Replies:
11
Quick question.
Views:
6,788
Posted By
John Adams
For those not mentally challenged, yes.
For those not mentally challenged, yes.
Forum:
Support::General Support
08-05-2007, 08:29 AM
Replies:
11
Quick question.
Views:
6,788
Posted By
John Adams
I don't know that anyone ever said Vista was a...
I don't know that anyone ever said Vista was a sure thing with this emulator - but I doubt there would be a problem that wasn't Vista-specific.
Try it. It takes about 5 mins to setup. ;)
Ok,...
Forum:
General::General Discussion
08-05-2007, 08:27 AM
Replies:
20
Secrets of Faydwer support?
Views:
11,885
Posted By
John Adams
The problem with this is, SOE poops out content...
The problem with this is, SOE poops out content so fast, no one has time to get into it and diagnose it to make the emulator compatible. That was called "chasing live". Secondly, Anniversary Edition...
Forum:
Development::Bots
08-05-2007, 08:21 AM
Replies:
842
EQoffline, bots and more..
Views:
2,453,374
Posted By
John Adams
If you mean like a plugin (or maybe like...
If you mean like a plugin (or maybe like GuildWars was?) that would be perfect. If the code was not so dependent on EQEmu, admins could turn it on and off easily, and it could become a part of the...
Forum:
General::General Discussion
08-05-2007, 08:18 AM
Replies:
26
76,845 registered users
Views:
14,064
Posted By
John Adams
The devs are playing with a newer Anniversary...
The devs are playing with a newer Anniversary Edition as a base, but it might take some time to sort it all out. The source code shows the beginnings of it, but some have reported it's just not ready...
Forum:
General::General Discussion
08-05-2007, 08:10 AM
Replies:
26
Some thoughts on XP, Drops, etc.
Views:
13,865
Posted By
John Adams
I am so sick of hearing the tag "Classic" I am...
I am so sick of hearing the tag "Classic" I am about to puke on my shirt. Seriously. This is getting really, really tiresome to read in every f'n post, guys. This emulator is written in such a way...
Forum:
Quests::Q&A
08-04-2007, 06:38 PM
Replies:
1
Quest problem
Views:
5,593
Posted By
John Adams
Just an option, but you should use the...
Just an option, but you should use the check_handins.pl plugin to check for handin success or failure.
Example:
if (plugin::check_handin(\%itemcount, 13128 => 1)) {
...do stuff...
}
Always...
Forum:
Support::General Support
08-04-2007, 05:43 PM
Replies:
4
a zone issue
Views:
5,412
Posted By
John Adams
Logs, logs, logs... that's the only place to go...
Logs, logs, logs... that's the only place to go for info. Without them, there's no way to know what's up. Look in your EQEmu dir for a logs folder. After you log in successfully, open the log for...
Forum:
Support::General Support
08-04-2007, 05:37 PM
Replies:
1
Updating to the latest builds
Views:
4,416
Posted By
John Adams
To simplify, most compilations generate 3 key...
To simplify, most compilations generate 3 key files:
EMuShareMem.dll
World.exe
Zone.exe
If you have a running emulator on Windows, all you really need are these 3 files overwriting the old...
Forum:
Misc::Off Topic
08-04-2007, 05:25 PM
Replies:
21
Wrath of the Lich King
Views:
14,382
Posted By
John Adams
To echo an older sentiment of mine; if you cannot...
To echo an older sentiment of mine; if you cannot afford to host your own shit, don't expect others to pay for your hobby. I pity the people who pay out the nose for "professional hosting" when 1/2...
Forum:
Misc::Off Topic
08-04-2007, 06:14 AM
Replies:
21
Wrath of the Lich King
Views:
14,382
Posted By
John Adams
Not to start a debate on which WoW Emulator is...
Not to start a debate on which WoW Emulator is better, but I have been following the Ascent (previously Antrix) emulator scene. Though I was majorly disappointed at the dramafest they recently went...
Forum:
General::General Discussion
08-04-2007, 06:03 AM
Replies:
59
Anniversary Edition Support
Views:
40,427
Posted By
John Adams
What I have been trying (and sometimes it even...
What I have been trying (and sometimes it even works!) is if I get an unhandled OpCode in a particular function (like OP_AdventureRequest for a recent example), I would open my patch_Titanium.conf...
Forum:
Quests::Q&A
08-02-2007, 12:14 PM
Replies:
15
quest::fanfare
Views:
10,483
Posted By
John Adams
Moved to Quest Q&A (until it turns out to be a...
Moved to Quest Q&A (until it turns out to be a bug ;))
Forum:
Support::Windows Servers
08-02-2007, 12:08 PM
Replies:
11
Corpses dissapear
Views:
8,184
Posted By
John Adams
There very well could be a bug in the Rules...
There very well could be a bug in the Rules system then. I'll see if I have time to try it on my system to see if it works or not.
Forum:
Support::Windows Servers
08-02-2007, 11:51 AM
Replies:
11
Corpses dissapear
Views:
8,184
Posted By
John Adams
Guessing is bad. Reading is better. ;) But no,...
Guessing is bad. Reading is better. ;) But no, the Emulator currently uses BOTH - rules and variables (and some hard-coded stuff still I am sure). Rules is relatively new (a year or so I think?) and...
Forum:
Development::Bots
08-02-2007, 09:03 AM
Replies:
842
EQoffline, bots and more..
Views:
2,453,374
Posted By
John Adams
Zengez, can't you diff the version Magoth is...
Zengez, can't you diff the version Magoth is using against it's original source, and merge the changes into a current version? I don't think Magoth should bump all his changes from version to version...
Forum:
Support::General Support
08-02-2007, 08:57 AM
Replies:
16
I'm stuck in Arena
Views:
12,478
Posted By
John Adams
Sometimes, even the gods stumble.
Sometimes, even the gods stumble.
Forum:
Support::Windows Servers
08-02-2007, 08:54 AM
Replies:
11
Corpses dissapear
Views:
8,184
Posted By
John Adams
Endra, there is functionality in the database...
Endra, there is functionality in the database that goes back years before the current emulator. Anyone running an older version still needs that support. The best thing to consider is, what version...
Forum:
Development::Bug Reports
08-01-2007, 05:04 PM
Replies:
32
Possible Login Server Bug
Views:
28,870
Posted By
John Adams
Thanks, Dood. So good to see your name again. ;)
Thanks, Dood. So good to see your name again. ;)
Forum:
Development::Bug Reports
08-01-2007, 05:03 PM
Replies:
2
AA experience "loss" on zone
Views:
5,067
Posted By
John Adams
I cannot remember if there is a gm command to...
I cannot remember if there is a gm command to show current AA exp points. I am pretty sure there is a # that appears on your screen when you gain XP. Maybe you can take a before/after then after-kill...
Showing results 476 to 500 of 500
Page 20 of 20
«
First
<
10
16
17
18
19
20
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
08:21 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3