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Search: Posts Made By: Dunge0nMastr
Forum: General::Server Discussion 06-20-2013, 12:23 PM
Replies: 92
Views: 105,110
Posted By Dunge0nMastr
I've found that as long as MQ2 is running players...

I've found that as long as MQ2 is running players are able to see me on my GM regardless of my Hidden status, i do find that using /hideme on, as opposed to #hideme on, overrides this until i zone,...
Forum: Quests::Completed 06-20-2013, 12:21 PM
Replies: 10
Views: 40,728
Posted By Dunge0nMastr
pulled from wiki for the color #s

pulled from wiki for the color #s
Forum: Quests::Completed 06-20-2013, 12:19 PM
Replies: 10
Views: 40,728
Posted By Dunge0nMastr
#we #color #text in game can do the same thing...

#we #color #text
in game can do the same thing

or alternatively for scripts, using quest::we(#color,"Text");
or quest::ze(#color,"Text"); (for zone only).
Forum: Quests::Q&A 06-14-2013, 03:29 PM
Replies: 31
Views: 25,277
Posted By Dunge0nMastr
if($client->GetPVP() == $client->GetPVP(1) ...

if($client->GetPVP() == $client->GetPVP(1)

think you need an extra )
if($client->GetPVP() == $client->GetPVP(1)) {
Forum: General::General Discussion 05-28-2013, 11:55 AM
Replies: 3
Views: 11,573
Posted By Dunge0nMastr
this sort of thing is wasted on these forums -...

this sort of thing is wasted on these forums - post on p99's (i assume thats the server your playing on) forums.
Forum: Quests::Q&A 05-24-2013, 01:39 AM
Replies: 5
Views: 10,351
Posted By Dunge0nMastr
We had the same issue on NL with doors with keys...

We had the same issue on NL with doors with keys causing crashes. Did this fix and we haven't had the same issue since.
Forum: EQEmu Operations Center 03-21-2013, 12:28 AM
Replies: 212
Views: 694,937
Posted By Dunge0nMastr
This looks incredible. Great job guys. Been...

This looks incredible. Great job guys. Been drooling over this ever since Secrets gave me a little peek. I will be putting it through its paces when i get back from PAX monday :P

Great work...
Forum: Quests::Q&A 02-12-2013, 08:58 PM
Replies: 12
Views: 10,820
Posted By Dunge0nMastr
i would use quest globals. sub EVENT_SAY...

i would use quest globals.


sub EVENT_SAY {
my $globalname = "delvl"; #w/e you want

if (!defined $qglobals{$globalname}) {
quest::level(1); #or w/e level you want here...
Forum: Quests::Q&A 02-06-2013, 12:40 AM
Replies: 4
Views: 9,291
Posted By Dunge0nMastr
This is what i use to reward based on class: ...

This is what i use to reward based on class:


my %Reward = ("Warrior" => '132639', "Rogue" => '132667', "Monk" => '132672', "Berserker" => '132671', "Shadowknight" => '132670', "Paladin" =>...
Forum: Support::Windows Servers 02-05-2013, 05:14 PM
Replies: 12
Views: 18,135
Posted By Dunge0nMastr
Character:AAExpMultiplier for aa xp in the server...

Character:AAExpMultiplier for aa xp in the server rules table, and Character:ExpMultiplier for regular xp. Those are copy and pasted from my PEQ editor since i dont have direct access to my DB atm,...
Forum: Misc::Off Topic 01-29-2013, 02:25 PM
Replies: 5
Views: 12,111
Posted By Dunge0nMastr
Quick Bump for Eric. Hes past the 70 mark but is...

Quick Bump for Eric. Hes past the 70 mark but is eyeing at least 100 so he can really have a solid set of data. Thanks everyone who filled it out here.
Forum: Misc::Off Topic 01-22-2013, 04:08 PM
Replies: 5
Views: 12,111
Posted By Dunge0nMastr
Need some Help with a Survey!

Hey folks. A good friend of mine is working to finish up his Masters this semester, and is working on his Thesis. He is currently studying Cyber Psychology and asked if i could help get this Survey...
Forum: Support::Windows Servers 01-17-2013, 04:29 PM
Replies: 16
Views: 19,948
Posted By Dunge0nMastr
Not at home so i cant look @ the fire pot issue,...

Not at home so i cant look @ the fire pot issue, maybe see if they are also handled in the player.pl for timorous? Could also be a status/locked zone issue with you trying to zone in perhaps? (though...
Forum: Support::General Support 01-13-2013, 08:43 PM
Replies: 3
Views: 7,377
Posted By Dunge0nMastr
i would reccomend going to their site to find out.

i would reccomend going to their site to find out.
Forum: General::Server Discussion 01-07-2013, 08:28 PM
Replies: 23
Views: 29,174
Posted By Dunge0nMastr
Planes of Power is now LIVE! Come on over and...

Planes of Power is now LIVE! Come on over and check us out! Now running on a dedicated CPU!
Forum: General::General Discussion 12-09-2012, 01:29 AM
Replies: 1
Views: 6,819
Posted By Dunge0nMastr
This is something that is handled on a per-server...

This is something that is handled on a per-server basis not the EMU stuff here. You will need to talk to a admin of your server.
Forum: General::Server Discussion 11-29-2012, 04:32 PM
Replies: 8
Views: 10,775
Posted By Dunge0nMastr
oh i agree. i think personally i just find...

oh i agree. i think personally i just find dealing with perl script easier and thats why i preference perl over tasks as a dev. tho as a player i still found the task window detracted from eq. yes...
Forum: General::Server Discussion 11-29-2012, 02:43 PM
Replies: 23
Views: 29,174
Posted By Dunge0nMastr
We will be having a double xp event from Thursday...

We will be having a double xp event from Thursday through Sunday!

Luclin is live, AAs are live, come by and check out all our new changes. Forum link in my signature.
Forum: General::Server Discussion 11-29-2012, 02:22 PM
Replies: 8
Views: 10,775
Posted By Dunge0nMastr
Personally i have always hated the task system. ...

Personally i have always hated the task system. On live i loved reading through the quest text regardless of how mundane the ultimate task would be. I feel like the task system removes players from...
Forum: Development::Database/World Building 11-27-2012, 08:31 PM
Replies: 3
Views: 8,867
Posted By Dunge0nMastr
unique spawns means that the npc will not spawn...

unique spawns means that the npc will not spawn if theres another in the zone with the same id (useful for scripts in particular)

Spawn limit is the # of npcs with that id that can spawn @ once (i...
Forum: Support::General Support 11-27-2012, 03:47 AM
Replies: 5
Views: 7,365
Posted By Dunge0nMastr
pretty sure theres no work around other than...

pretty sure theres no work around other than finding a copy of titanium somewhere 8\
Forum: Quests::Q&A 11-16-2012, 01:02 PM
Replies: 5
Views: 7,035
Posted By Dunge0nMastr
ah thanks i had never bothered testing that and...

ah thanks i had never bothered testing that and was wondering if my way was redundant or not. good to know im not 100% crazy :)
Forum: Quests::Q&A 11-16-2012, 03:18 AM
Replies: 5
Views: 7,035
Posted By Dunge0nMastr
my pleasure :P something that really helped me...

my pleasure :P something that really helped me along was just looking at quests in the Quest folder that i was familiar with how they worked in game, and basically just starting working backwards for...
Forum: Quests::Q&A 11-16-2012, 02:52 AM
Replies: 5
Views: 7,035
Posted By Dunge0nMastr
its pretty easy to do that. You would want...

its pretty easy to do that.

You would want to use sub EVENT ITEM for the item handin, and a sub event say for the hail part:

so it would look something liek this:


sub EVENT_SAY {
if...
Forum: General::Server Discussion 11-15-2012, 05:00 AM
Replies: 23
Views: 29,174
Posted By Dunge0nMastr
There are changes coming with our November 26th...

There are changes coming with our November 26th release of Luclin:
Exciting New Changes are coming in the following Weeks on Nagafen's Lair:

Luclin Release Date will be: November 26, 2012. ...
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