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Old 02-15-2008, 08:26 AM
sesmar
I built it I will Support it!
 
Join Date: Jun 2005
Location: Michigan
Posts: 214
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I am not sure if this is what you are looking for, but this might point you in the right direction.

Code:
struct DBPlayerCorpse_Struct {
	int32	crc;
	bool	locked;
	int32	itemcount;
	int32	exp;
	float	size;
	int8	level;
	int8	race;
	int8	gender;
	int8	class_;
	int8	deity;
	int8	texture;
	int8	helmtexture;
	int32	copper;
	int32	silver;
	int32	gold;
	int32	plat;
	Color_Struct item_tint[9];
	int8 haircolor;
	int8 beardcolor;
	int8 eyecolor1;
	int8 eyecolor2;
	int8 hairstyle;
	int8 face;
	int8 beard;
	ServerLootItem_Struct	items[0];
};
I found that in zonedump.h of the zone project.

You can also find things like:
ZoneDatabase::UpdatePlayerCorpse and
ZoneDatabase::CreatePlayerCorpse
in PlayerCorpse.cpp in the zone project.
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