Quote:
Originally Posted by Angelox
Derision;
No matter what map I use here, the Mobs stand under the huts instead of in them.
They used to stand in them
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I think you found a bug. The aspect ratio of the huts in Hollowshade looks wrong in OpenEQ (using the same file loader routines as in Azone2). I'll look into it at some point, but it won't be for a while.