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  #1  
Old 11-16-2013, 01:18 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default Strange chat issue

I have had the strangest chat issue come up recently. Not all the time, but at least half the time when talking in /ooc or /tell I get the horribly garbled chat. This is talking with UF client and common tongue as GM, common tongue is at 100 and so is gnomish, which my gm is. Anyone experience this? Possibly a rule setting I missed somewhere? Players have not complained about not being able to talk amongst themselves and I never see garbled text from them. I stripped the gm of all items thinking that could be it, nothing seems to work.
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  #2  
Old 11-16-2013, 01:30 PM
Galelor
Fire Beetle
 
Join Date: Sep 2011
Posts: 9
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stupid question, but do you have your bad word filter off?
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  #3  
Old 11-16-2013, 01:33 PM
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provocating
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There are no stupid question, yes everything is "show" across the board.
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  #4  
Old 11-16-2013, 07:41 PM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
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Is your language skill 100?
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  #5  
Old 11-16-2013, 07:54 PM
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provocating
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Yes, common and gnomish are 100.
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  #6  
Old 11-16-2013, 07:57 PM
Kingly_Krab
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Join Date: May 2013
Location: United States
Posts: 1,603
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Ogres and Iksars don't have 100 Common Language so it may be the character not having the skill, the player may also be drunk, or your character is drunk somehow.
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  #7  
Old 11-16-2013, 09:44 PM
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Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
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Quote:
Originally Posted by Kingly_Krab View Post
the player may also be drunk, or your character is drunk somehow
lol! I love how you qualified 'player' by adding the character reference
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Uleat of Bertoxxulous

Compilin' Dirty
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  #8  
Old 11-16-2013, 10:00 PM
Kingly_Krab
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Quote:
Originally Posted by Uleat View Post
lol! I love how you qualified 'player' by adding the character reference
Yeah, haha, by player I meant character, but I guess if read literally it means the player's drunk.
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  #9  
Old 11-16-2013, 10:38 PM
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Akkadius
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Join Date: Feb 2009
Location: MN
Posts: 2,072
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Saw this on my server a long time ago. Wasn't sure if it was a source change or what, but once I had found the issue being related to common tongue skill I didn't look into it beyond a quick hot-fix.

One thing to check - what your chat window default language is.

Two - if Common is less than 100 for anyone you will see issues like this.

Can fix it by putting

Code:
$client->SetLanguageSkill(0, 100);
In EVENT_CONNECT or EVENT_ENTERZONE.
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  #10  
Old 11-16-2013, 11:28 PM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
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Quote:
Originally Posted by Akkadius View Post
Wasn't sure if it was a source change or what
Yes, it was a source change to implement scrambled text when you are not at skill 100. I thought there was a rule to go with it, if not there should be.

Quote:
== 02/10/2013 ==
JJ: (demonstar55) Language skill up should use proper function.
JJ: SetLanguageSkill now updates client immediately. Both functions do proper limit checks.
Added two missing languages. Skill level 0 in a spoken language now shows 'in an unknown tongue'.
JJ: Initial implementation of a GarbleMessage function and implemented for languages. Can be shared with drunk speaking.
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