Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::General Support

Archive::General Support Archive area for General Support's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old 09-10-2003, 02:02 AM
Merth
Dragon
 
Join Date: May 2003
Location: Seattle, WA
Posts: 609
Default

Bandwidth usage may be significantly decreased with 0.5.0, but it's still too early to know for sure.

One thing in particular that I noticed in 0.4.4 was that every client was sending out a position packet to every other client in the zone every 0.25 seconds - in addition to sending it out whenever a client moves. The position packet was only 18 bytes, but with the overhead of all packet headers and their ACK responses (didn't check if this packet had an ACK), that's quite a bit of bandwidth.

The new algorithm in 0.5.0 is still being fine tuned, but right now, it only sends out a position update when someone moves. In conjunction with the compression of larger packets, I think this will significantly cut down on bandwidth requirements.

As far as RAM requirements go - I think people that get more than 1gb for their home machines are crazy What kind of applications are you people using that eat up that much memory?!
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:39 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3