Any cons to increase
MMF_EQMAX_ITEMS in
EMuShareMem/Items.h to something greater than 100,000? According to
13th Floor, the highest ID is currently
119462, although pretty much everything above 107,000 are 76+ spells.
It might also give us an opportunity to add additional stat fields (which may not be used by the client anytime soon), but first things first.